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Specific enemies also have strengths and weaknesses to specific damage types, Puncture, Impact, and Slash, and elemental damage types are no exception. These effects can cause enemies to suffer from things such as stun, DoT (damage over time), a decrease in armor, and knockdown. These builds sacrifice some damage output to increase chance of activating status effects. Now I'll explain a second type of build, Status builds. Don't worry about it too much until you have weapons that are Catalyzed.
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Split Chamber's multishot means you have a chance to shoot two bullets for the price of one, which increases your damage, critical chance, and status chance, so multishot is very powerful, and thus is justifiably expensive, mod points wise. Elemental damage mods increase your damage output and give you benefits such as extra damage against specific types of armor and factions. Serration increases your base damage, which increases your damage output. Let me explain why these are most important. When you acquire Split Chamber, I would rank it up and place it into your build, but it is rather costly, so it is not of priority. For starters I would focus on getting Serration to rank 5, and then work my way up each of the elements to rank 5. The most important is to get Serration ranked up, because the effectiveness of the elemental mods is directly related to the base damage, which is increased by Serration. Let's get you started on your way modding.įor an effective damage build, you will want to focus your ranking into these mods. Status is great and all but is frankly not as important at lower levels than it is at higher levels. If you are just starting, I recommend you focus on Damage builds, because damage is the main way you kill enemies. These three will get you well on your way until you are experienced enough to begin experimenting. For starters, just know these three kinds of builds: Modding will depend on what you are using, and what kind of build you are trying to create. No matter what weapon, without mods, you will find it extremely difficult to kill enemies that are any higher than like level 30, and this feeling usually comes before level 30. Without mods, your weapons will be rather shabby. Modding is the act of placing mod cards onto your weapons to increase their power and/or utility. Reader discretion is advised.Īre you having trouble getting out of level 20 areas? Not sure how to make that new Cronus of yours slice and dice Grinizzle like sushi? Wondering why your Karak isn't turning Corpus into metal mincemeat? Well you're in luck, because I will be here to answer these questions with regards to modding. Disclaimer: I'm here to talk about the basics of modding weapons, which may or may not be sprinkled with doses of my own opinion.
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